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Minecraft Version History

Additions Command format /stopsound Permits the player to choose which specific sounds should be stopped from playing. Syntax: /stopsound <player> [source] [sound]. Changes General Networking In this version, the game checks https://sessionserver.mojang.com/blockedservers  when connecting to a multiplayer server, and if the server is on the blocked server list, it reports to the user that the server is unavailable. This behavior was removed ...
 

Release Date: 2016-04-27

Changes Command format /tp Will no longer teleport the player to a y-coordinate outside the range -512 to 512. Fixes 4 issues fixedFrom released versions before 1.9.2 MC-82464 – Colored 'dead' skin template parts cause in-game issues. MC-88357 – Crash when going outside height limit or into the void with F3. MC-89760 – Skin's jacket parts do not show up under specific conditions. From version 1.9.2 MC-100410 – Corrupting world by ...
 

Release Date: 2016-04-21

Fixes 5 issues fixedFrom released versions before 1.9.2 MC-17630 – Zombie pathfinding to unreachable targets causes server lag. MC-98994 – Chunk generation performance regressed by 20-30%. MC-100692 – Collisions cause extreme lag. From version 1.9.2 MC-100442 – DEV - Navigation Listener very slow code. From the previous development version MC-100848 – Glitch upon entering the edge of the world sitting on the boat/horse/minecart.
 

Release Date: 2016-04-13

Fixes 1 issue fixedFrom released versions before 1.9.3 MC-94438 – Server: Mob pathfinding induced massive lag in any versions 15w49a and later.
 

Release Date: 2016-04-11

Additions Blocks  USB Charger Block Functions the same as a redstone block, emitting a redstone signal with strength 15. Can be used as a decoration block. Items  Reality Vision Equipped via the helmet armor slot. When equipped, it shows a 3D minimap. Displays vision overlay (similar to the pumpkin overlay). Activates a shader when equipped. Signs display the text "OBEY" while glasses are equipped, a reference to ...
 

Release Date: 2016-03-31

Fixes 7 issues fixedFrom released versions before 1.9 MC-18995 – Invulnerable boats still break like normal. MC-26552 – Infecting adult villagers has a chance to turn them into baby zombies. MC-45115 – Head rotates beyond normal rotation with /tp command when a window is open. MC-50261 – stat.walkOneCm still increments when sneaking. From 1.9 MC-87943 – Torches render as other blocks. From ...
 

Release Date: 2016-03-30

Additions Items Armor New armor attribute: generic.armorToughness, which includes a new formula for calculating damage: Increased toughness means less armor defense point reduction from strong attacks. Diamond armor has toughness 2, all other armor has toughness 0. A full set of diamond armor, therefore gives a toughness attribute of 8. Elytra Added sound effects while gliding in the Elytra. Sound ...
 

Release Date: 2016-03-30

This is the latest version of Minecraft 1.9 with many new additions and features, shields have now been added, you are also able to hold and carry items in both of your hands now, new attacks added for both swords and axes, dragon head block is now available, also igloos have been added, you can resummon the ender dragon, frost walker enchantment has been added along with a new frosted ice block, lots of new sound effects along with sound effect subtitles. Skeleton riders have been added, tipped and ...
 

Release Date: 2016-03-29

Fixes 2 issues fixedFrom the 1.9 development versions MC-93074 – Summoned arrows can't be assigned a scoreboard value (too many arrows/spectral arrows cause command fail). From the previous development version MC-99426 – PigZombie Ticking entity crash. Other fixes "Fixed another crash in pathfinding code (NPE)." (NullPointerException)
 

Release Date: 2016-03-11

Changes Items Shields No longer take damage when blocking weak attacks (less than 3 damage). Entities Minecarts with chests & minecarts with hoppers The title of the inventory now match the item's name. Gameplay Combat Missing triggers weapon cooldown again if the cooldown was 75% or more recharged (later reverted in final release). Fixes 5 issues fixedFrom release version 1.9 MC-98461 – Several languages (at least Frisian, Talossan, Ripuarian, ...
 

Release Date: 2016-03-10

Additions Items Armor New armor attribute: generic.armorToughness. Damage formula is now damage = damage * ( 1 - max( defensePoints / 5, defensePoints - damage / ( 2 + toughness / 4 ) ) / 25 ), i.e. increased toughness means less armor defense point reduction from strong attacks. Diamond armor has toughness 2, all other armor has toughness 0. A full set of diamond armor, therefore gives a toughness attribute of 8. New ...
 

Release Date: 2016-03-09

Additions Blocks Chorus flower Spawn on the top of the chorus trees. Breaks if the supporting block below is broken. It only drops when mined directly. Can only be planted on end stone in any dimension. It will show a different texture when it stops growing. Chorus plant Generate in the End. Can be grown using chorus flowers. Breaks in quick succession if the supporting chorus plant below is broken. Drops chorus fruit. Dragon head While a player ...
 

Release Date: 2016-02-29

Changes Non-mob entities Projectiles Changed scaling. Command format Selectors Changed handling of r= in entity selectors Now based on the position of the entity and not on the center of the block anymore - meaning that r=0 only selects entities at the exact same position. Gameplay Traveling Made players invulnerable during dimension changes. Fixes 4 issues fixedFrom the 1.9 development versions MC-85135 – Projectiles ...
 

Release Date: 2016-02-26

Additions Command format Sound events Added that were unavailable in the snapshots, that were available from 1.8.x and previous: block.note.pling. entity.bat.loop. entity.cat.hiss. entity.ghast.scream. entity.small_slime.jump. entity.wolf.howl. A new sound event was added, however unused in the actual game. entity.player.breath. Changes Mobs Horses Are less wide (now 1.3964844 blocks instead of 1.4). General Credits Thomas Guimbretière is now ...
 

Release Date: 2016-02-24

Changes Gameplay Mob spawning Pack spawning is less likely to spawn the full pack, and less likely to spread them out. Previously, spawning a pack would start from the center three times and cumulatively adjust the coordinates four times by up to ±5 in X and Z, trying to spawn a mob each time, for a total of twelve spawn attempts (although it stops early if a full pack has spawned). Now that "four times" is a random number 1–4, meaning fewer total spawn attempts and less ...
 

Release Date: 2016-02-18

Changes Items Shields Durability increased from 181 to 337. World generation Obsidian pillar Some of the pillars will now generate with iron bars again, which was removed in last snapshot. Fixes 9 issues fixedFrom released versions before 1.9 MC-4272 – Zombie Pigmen don't attack in groups when fighting other mobs. MC-12448 – Not translatable potion names in some languages. MC-13277 – Holding the sneak key and the jump key while flying causes the ...
 

Release Date: 2016-02-17

Fixes 14 issues fixedFrom released versions before 1.9 MC-2075 – Biome color change is abrupt. MC-16234 – Crash when player opens a chested horse inventory. MC-30481 – Enchanted fishing rod doesn't glow when fishing. MC-55827 – Incomplete end portals can be activated. MC-88128 – Lightning strikes cause new mobs to face south. From the 1.9 development versions MC-85101 – Cast fishing rod item doesn't show as cast/predicate ...
 

Release Date: 2016-02-16

Additions Items Maps Added sounds for making maps. Command format Gamerules Added disableElytraMovementCheck. When set to true, disables the server checking whether the player is moving too fast (cheating) while wearing elytra. Sound events Added block sound events: brewing_stand.brew. chorus_flower.death and grow. comparator.click. furnace.fire_crackle. iron_trapdoor.close and open. Added enchant sound ...
 

Release Date: 2016-02-15

Changes Items Elytra The elytra texture now defaults to the cape texture if no custom texture is uploaded and the player owns a cape. Tipped arrows Are now crafted by 8 arrows surrounding a lingering potion of that type, yielding 8 of them. Can no longer be obtained by splashing down a lingering potion first, then shooting regular arrows through that cloud. This new method can even create tipped arrows from a custom lingering potion using commands, but the tipped arrow ...
 

Release Date: 2016-02-10