Ol' No Name 1.0
Ol' No Name Specifications
Ol' No Name Review
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Last Updated: 2020-04-29 15:57:24
DOOM is one of the oldest FPSes in existence, and its engine is famously so robust that it can run on pretty much anything and also create pretty much anything. From FPSes to RPGs to companions to a city living game, it has a ton of different mods and maps that can all do different things. One of the many is Ol' No Name.
To install Ol' No Name, you need to have ZDoom and move the WAD file into the GZDoom folder, which is pretty par for the course for DOOM maps.
There is no story for this set of maps whatsoever, save for whatever you interpret from the series of maps. The biggest surprise when you go into the first map is the unrelenting assault. There is no safe space, and you're saddled with a regular shotgun for most of it. If you try to explore to maybe pick up a new weapon, the map is going to dump even more monsters on top of you. It's a rude awakening. However, if you can beat the first map, you're ready for the rest of them.
The other defining feature of this mapset is the texture pack. There is a ton of commitment to tiny details that show complete and total love and care in the placement of every linedef. There are tons of tiny little unique touches that are easy to miss but rewarding to pick up on.
All in all, Ol' No Name is one of the best looking mapsets around.
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