Fixes:
- several disassembler fixes
- change by offset supports negative hexadecimal offsets
- several fixes to the data dissector
- Fixed simple paste
- Hextype won't change pos
- Bugfixes after the official release (Max 1 week):
- January 11 2011: Fixed a hotkey issue
- January 11 2011: Fixed the stringlist_add crash
- January 13 2011: Fixed a deadlock in the lua createProcess command
- January 15 2011: Fixed the lua writeXXX commands
- January 16 2011: Fixed assembling st(0),st(x) instructions and one more hotkey issue
Changes: - Added a 64-bit version
- Different compiler (uses fpc/lazarus now instead of delphi)
- Addresslist has been reimplemented from scratch
- Debugger has been reimplemented from scratch
- Hexview has been redesigned
- Added a new debuggerinterface : VEHDebugger
- replaced underc with lua
- Added several lua routines
- pointerscanner speed increased
- custom types changes from scantype to valuetypes that can be used in multiple locations
- disassembler shows colors and can be configured
- improvements to the stackview
- added tabbed scans
- standalone Trainermaker is currently not implemented
- added the option to save scanresults
- You can now compare the current addresslist to the values of a saved scan (first scan included)
- The above also makes the percentage scans more useful, so a between % scan has been added as well
- Tables can now contain lua scripts that can get executed
- Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler)
- Added conditional breakpoint
- added break on data breakpoint
- automated "find what accesses address" now shows a trigger count
- Hotkeys on cheat entries have been improved
- Temp files don't get saved in the ce folder anymore
- Cheat Tables don't get saved in the ce folder anymore
- Added a suggestion where you can save your tables now
- Cheat table entries can now be dragged and dropped, including on top of eachother
- Hexview can now show seperators any way you like
- You can compare two hexviews with eachother to show the differences
- Added the 7 byte hexadecimal display type
- Added some extra plugin apis
- Improved the change register on breakpoint gui
- And lots of other stuff...
Release Date: 2011-01-10
How to Install Cheat Engine
Learn how to install Cheat Engine correctly and modify your games
The installation process of Cheat Engine is very easy, we simply need to follow the steps shown in the installation wizard. By running the downloaded file for the first time we start to prepare the program for ...
How to Use Cheat Engine
Step by step tutorial - Specific case of Cheat Engine use: How to cheat in 3D Pinball Space Cadet
Cheat Engine is a program that lets us slightly modify games on basic level by changing its executables and hexadecimals, that’s the reason why it may be a bit difficult to use with no previous practice. For ...
Cheat Engine: different and important uses you must know
Although the name implies cheating, Cheat Engine is such a powerful tool that has many different uses and can be used for a variety of things. The first one of course, is enabling cheats such as invincibility, super powers or even skipping entire levels of a game with the touch of a button or imputing a ...
Cross Platform Alternatives to Cheat Engine
Cheat Engine is a tool that allows users, among other things, to scan and modify a game’s code/memory in order to do a things such as lower the difficulty, see through walls, enable invulnerability or enable any other cheat, and despite the variety of alternatives, it still remains the tool of ...
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