Additions
Blocks
- Brewing Stand
- Used for brewing
- Enchantment Table
- Used for enchanting
- Nether Bricks
- Nether Brick Fence
- Nether Brick Stairs
- End Portal Frame
- End Stone
- Dragon Egg
Items
- Ghast Tear
- Blaze Rod
- Nether Wart
- Gold Nugget
- Glass Bottle
- Potions
- Splash Potions
- Spider Eye
- Fermented Spider Eye
- Blaze Powder
- Magma Cream
- Glistering Melon
- Eye of Ender
- Activates Ender portal frames.
- 9 new Music Discs
Mobs
- Ender Dragon
- Boss mob
- Spawns only once in the End
- Mooshroom
- Variant of cows that only spawns in mushroom islands
- Villager
- Passive
- Spawns in NPC villages
- Snow Golem
- Can be crafted by placing two snow blocks vertically and a pumpkin on top
- Melts in hot biomes
- Spreads snow around when it walks
- Passive to the player, but throws snowballs at enemies
- Magma Cube
- Hostile Nether mob
- Behaves similarly to slimes, but immune to fire damage
- Blaze
- Hostile Nether mob
- Flies and throws fireballs at players
- Immune to fire damage
- Weak to water and snowballs
World generation
- The End
- New dimension
- Replaces the previously planned Sky Dimension
- Mushroom island
- Very rare biome
- Naturally generated huge mushrooms
- Spawns mooshrooms
- Nether Fortress
- Generates in the Nether
- End Portal
- Generates in strongholds
- At most 12 Eyes of Ender to activate
- Takes the player to the End.
Gameplay
- Status effects
- Inflicts positive or negative effects on players and mobs
- Strength and duration
- Strength boosts effects
- Duration controls the time of the effect
- Item Repair
- Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
- Brewing
- Produce potions
- Enchanting
- Breeding
- Wheat attracts and feed animals
- Feeding animals makes them enter "love mode"
- Hearts will come out of animals while in love mode
- Breeding will produce baby animals
- Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
- End Poem/Credits
- Appears after entering the Exit portal in the End
General
- Hardcore mode
- Locks the difficulty to Hard and forces users to delete the world's save data upon death
- The health bar changes appearance to indicate the game is in Hardcore mode
Changes
Blocks
- Doors
- New sounds
- Glowstone
- Changed material type from "glass" to "stone".
- A pickaxe is now needed to drop items.
- Redstone, torches, levers, etc. can now be placed on the block.
- No longer acts as a redstone vertical (downward) diode.
- Water & Lava
- If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
- Flowing Lava
- When flowing lava hits a water source directly from above, it creates stone
- Previously, lava would flow through the water
- Fence
- Now connect to solid blocks
- No longer blocks players from moving onto their space
- Players can now stand next to them, similar to glass panes and iron bars
- Block of Iron
- Changed texture from to
- Monster Spawner
- Darkened texture
- Blocks
- Many blocks' mining time have been decreased (these are mostly blocks that used to take a long time to mine)
- Redstone Ore
- Mines at the same rate as most ores
- Iron Doors
- Wooden Door
- Monster Spawner
- Iron Block
- Gold Block
- Diamond Block
- Stone Brick
- Iron Bars
- Furnace
- Dispenser
- Obsidian
- From 15 to 10 seconds
- Redstone Ore
Items
- Tooltip
- Labels for items have a blue border
- Bow
- Appears larger in third person view when held
- No longer have an infinite number of uses (385 shots before breaking)
- Damages in accordance with the charging time:
- Full charged bows now deals 9
- Critical full charge bows deal 10
- Medium charged deals 6
- Additional bow sounds
- Ender pearl
- Now able to be thrown
- The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
- Unable to be thrown in Creative mode.
- Golden apple
- Now glows purple in the inventory
- Shears
- Added shear sounds
- Weapons and tools
- Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
- Tool breaking sounds
Mobs
- Health & armor
- Sheep now have 8
- Ghasts now have 10
- Zombies now have 20 × 10 and 2 ()
- Endermen
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
- True sounds of Endermen are added, and it’s zombie placeholder is removed.
- Skeleton
- Improved walking sounds
- Slime
- Big slimes (size +4 slimes) have deeper jump sounds
- Silverfish
- True sounds of silverfish are added.
- Ghast fireball
- Changed texture from to
Non-mob entities
- Minecart
- Added minecart sounds
World generation
- Swamp
- Adjusted to appear "swampier"
- Darker grass
- Darker water
- Generate lily pads
- Stronghold
- Random loot chests now generate
Gameplay
- Experience
- Can be used for enchantments
- Each experience orb is worth one score point.
- New achievements
- Death
- Amount of experience orbs dropped by players on death now limited.
- A proper score is given based on how many experience orbs players have collected.
- Armor system
- New/improved armor system.
- Increased armor durability.
- Third-person view
- Toggling third-person view twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first-person view.[note 1]
- Jumping
- Slight delay between jumps when holding down the jump button.
- Player no longer bounces between ceiling and floor in two-block-high spaces.
- Blocking
- Now moves the player's arm, rather than the sword floating right in front of the player.
- Sun and moon
- Now rise in the east and set in the west.
- Added moon phases.
- Rain
- Changed sound.
Release Date: 2011-11-18
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